showing 13 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Congo | Sentient Software | 1982 | labelimageminimize | |
Super Quest | Softside | 1982 | Al Johnston (sound fx) Brian Reynolds (original idea) James Bruton (magic lamp) James Bruton (other ideas) James Bruton (design) John Carmody (other ideas) John Carmody (design) John Lowe (qa) John Lowe (other ideas) John Lowe (design) Richard Bouchard (apple ]) rubywand [Jeffrey Hurlbert] (author) Steve Kropinak (sound fx) Zeh Hurlburt (dragon-fire) Zeh Hurlburt (other ideas) Zeh Hurlburt (design) Zeh Hurlburt (sound fx) | labelminimizeminimize |
Congo Bongo | Sega | 1983 | labelimageminimize | |
Infidel | Infocom | 1983 | labelimageminimize | |
Knights of the Desert: The North African Campaign of 1941-1943 | SSI (Tactical Design Group) | 1983 | labelimageminimize | |
Lion Prowl | General Masters | 1983 | labelminimizeminimize | |
Jungle Quest: Journey for the Lost Crystal | Scholastic (Parachute Press) | 1984 | Dave Graton Vince Parker | labelimageminimize |
Sieg in Afrika | Simulations Canada | 1984 | labelimageminimize | |
Decision in the Desert | MicroProse | 1985 | David Martin (cover designer) Ed Bever Ph.D. (designer) Ed Bever Ph.D. (researcher) Ed Bever Ph.D. (documentation) George Geary (documentation) Jim Synoski (apple conversion) John Awalt (additional programming) John Stanoch (playtest) Judith Gervk (playtest) Mike Dodge (playtest) Mike LaBrung (playtest) Nick Meriweather (documentation) Sid Meier (designer) Sid Meier (programmer) Sid Meier (documentation) Vicky Thomas (playtest) | labelimageminimize |
Panzer Strike! | SSI | 1987 | labelimageminimize | |
Rommel: Battles for North Africa | SSG | 1988 | labelimageminimize | |
Picture This: Africa | Scholastic | 1989 | labelminimizeminimize | |
Dr. Livingstone, I Presume? | MECC (MECC;Bouchard Creations) | 1992 | labelminimizeminimize |